Blood & Lineage features four unique demigod classes, each with a distinct base toolkit of attacks and abilities designed for strategic teamwork in both solo and co-op play.
Each of the four playable demigod classes in Blood & Lineage comes with its own set of base attacks and abilities. Because this is a Musou-style game, every class is built to handle large groups of enemies, but the way each one approaches crowd control and damage output differs significantly.
When choosing your class, consider how you prefer to engage hordes. Some classes in the roguelike Musou genre typically excel at wide-area sweeps, while others focus on sustained single-target damage that shines during boss encounters. Since the game supports LAN co-op for up to four players, having a diverse team composition is ideal.

In a full four-player squad, each class can fill a complementary role. Roguelike Musou games generally benefit from having at least one class focused on crowd clearing, one on boss damage, and one on support or survivability.
Communication with your co-op partners about which classes everyone is running will help you avoid overlap and ensure your team can handle both the massive hordes and the tougher boss encounters on higher difficulty levels.

For new players, it is generally recommended to start with whichever class feels the most intuitive in terms of its attack patterns. In Musou-style games, comfort with your basic combo strings matters more than tier lists, especially while you are still learning enemy patterns and map layouts.
As you unlock meta-progression upgrades, you may find that certain classes scale better into higher difficulties. Experiment with all four demigod classes before committing to one for your hardest runs.

The game emphasizes strategic teamwork, so pay attention to how your class abilities interact with those of your teammates. Abilities that group enemies together pair naturally with abilities that deal damage in a concentrated area.
Since loot and stat optimization play a major role, two players running the same class can still differentiate themselves through their gear and build choices, making duplicate classes viable in co-op if both players specialize differently.